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 control interface


EMGBench: Benchmarking Out-of-Distribution Generalization and Adaptation for Electromyography

Neural Information Processing Systems

This paper introduces the first generalization and adaptation benchmark using machine learning for evaluating out-of-distribution performance of electromyography (EMG) classification algorithms. The ability of an EMG classifier to handle inputs drawn from a different distribution than the training distribution is critical for real-world deployment as a control interface. By predicting the user's intended gesture using EMG signals, we can create a wearable solution to control assistive technologies, such as computers, prosthetics, and mobile manipulator robots. This new out-of-distribution benchmark consists of two major tasks that have utility for building robust and adaptable control interfaces: 1) intersubject classification, and 2) adaptation using train-test splits for time-series.


An Open-Source HW-SW Co-Development Framework Enabling Efficient Multi-Accelerator Systems

arXiv.org Artificial Intelligence

Heterogeneous accelerator-centric compute clusters are emerging as efficient solutions for diverse AI workloads. However, current integration strategies often compromise data movement efficiency and encounter compatibility issues in hardware and software. This prevents a unified approach that balances performance and ease of use. To this end, we present SNAX, an open-source integrated HW-SW framework enabling efficient multi-accelerator platforms through a novel hybrid-coupling scheme, consisting of loosely coupled asynchronous control and tightly coupled data access. SNAX brings reusable hardware modules designed to enhance compute accelerator utilization, and its customizable MLIR-based compiler to automate key system management tasks, jointly enabling rapid development and deployment of customized multi-accelerator compute clusters. Through extensive experimentation, we demonstrate SNAX's efficiency and flexibility in a low-power heterogeneous SoC. Accelerators can easily be integrated and programmed to achieve > 10x improvement in neural network performance compared to other accelerator systems while maintaining accelerator utilization of > 90% in full system operation.


EMGBench: Benchmarking Out-of-Distribution Generalization and Adaptation for Electromyography

Neural Information Processing Systems

This paper introduces the first generalization and adaptation benchmark using machine learning for evaluating out-of-distribution performance of electromyography (EMG) classification algorithms. The ability of an EMG classifier to handle inputs drawn from a different distribution than the training distribution is critical for real-world deployment as a control interface. By predicting the user's intended gesture using EMG signals, we can create a wearable solution to control assistive technologies, such as computers, prosthetics, and mobile manipulator robots. This new out-of-distribution benchmark consists of two major tasks that have utility for building robust and adaptable control interfaces: 1) intersubject classification, and 2) adaptation using train-test splits for time-series. Among these, a new dataset is introduced, featuring a novel, easy-to-wear high-density EMG wearable for data collection.


Towards Intuitive Drone Operation Using a Handheld Motion Controller

arXiv.org Artificial Intelligence

We present an intuitive human-drone interaction system that utilizes a gesture-based motion controller to enhance the drone operation experience in real and simulated environments. The handheld motion controller enables natural control of the drone through the movements of the operator's hand, thumb, and index finger: the trigger press manages the throttle, the tilt of the hand adjusts pitch and roll, and the thumbstick controls yaw rotation. Communication with drones is facilitated via the ExpressLRS radio protocol, ensuring robust connectivity across various frequencies. The user evaluation of the flight experience with the designed drone controller using the UEQ-S survey showed high scores for both Pragmatic (mean=2.2, SD = 0.8) and Hedonic (mean=2.3, SD = 0.9) Qualities. This versatile control interface supports applications such as research, drone racing, and training programs in real and simulated environments, thereby contributing to advances in the field of human-drone interaction.


Universal Actions for Enhanced Embodied Foundation Models

arXiv.org Artificial Intelligence

Training on diverse, internet-scale data is a key factor in the success of recent large foundation models. Yet, using the same recipe for building embodied agents has faced noticeable difficulties. Despite the availability of many crowd-sourced embodied datasets, their action spaces often exhibit significant heterogeneity due to distinct physical embodiment and control interfaces for different robots, causing substantial challenges in developing embodied foundation models using cross-domain data. In this paper, we introduce UniAct, a new embodied foundation modeling framework operating in a tokenized Universal Action Space. Our learned universal actions capture the generic atomic behaviors across diverse robots by exploiting their shared structural features, and enable enhanced cross-domain data utilization and cross-embodiment generalizations by eliminating the notorious heterogeneity. The universal actions can be efficiently translated back to heterogeneous actionable commands by simply adding embodiment-specific details, from which fast adaptation to new robots becomes simple and straightforward. Our 0.5B instantiation of UniAct outperforms 14X larger SOTA embodied foundation models in extensive evaluations on various real-world and simulation robots, showcasing exceptional cross-embodiment control and adaptation capability, highlighting the crucial benefit of adopting universal actions. Project page: https://github.com/2toinf/UniAct


Voice control interface for surgical robot assistants

arXiv.org Artificial Intelligence

Traditional control interfaces for robotic-assisted minimally invasive surgery impose a significant cognitive load on surgeons. To improve surgical efficiency, surgeon-robot collaboration capabilities, and reduce surgeon burden, we present a novel voice control interface for surgical robotic assistants. Our system integrates Whisper, state-of-the-art speech recognition, within the ROS framework to enable real-time interpretation and execution of voice commands for surgical manipulator control. The proposed system consists of a speech recognition module, an action mapping module, and a robot control module. Experimental results demonstrate the system's high accuracy and inference speed, and demonstrates its feasibility for surgical applications in a tissue triangulation task. Future work will focus on further improving its robustness and clinical applicability.


HADRON: Human-friendly Control and Artificial Intelligence for Military Drone Operations

arXiv.org Artificial Intelligence

As drones are getting more and more entangled in our society, more untrained users require the capability to operate them. This scenario is to be achieved through the development of artificial intelligence capabilities assisting the human operator in controlling the Unmanned Aerial System (UAS) and processing the sensor data, thereby alleviating the need for extensive operator training. This paper presents the HADRON project that seeks to develop and test multiple novel technologies to enable human-friendly control of drone swarms. This project is divided into three main parts. The first part consists of the integration of different technologies for the intuitive control of drones, focusing on novice or inexperienced pilots and operators. The second part focuses on the development of a multi-drone system that will be controlled from a command and control station, in which an expert pilot can supervise the operations of the multiple drones. The third part of the project will focus on reducing the cognitive load on human operators, whether they are novice or expert pilots. For this, we will develop AI tools that will assist drone operators with semi-automated real-time data processing.


OmniRace: 6D Hand Pose Estimation for Intuitive Guidance of Racing Drone

arXiv.org Artificial Intelligence

This paper presents the OmniRace approach to controlling a racing drone with 6-degree of freedom (DoF) hand pose estimation and gesture recognition. To our knowledge, it is the first-ever technology that allows for low-level control of high-speed drones using gestures. OmniRace employs a gesture interface based on computer vision and a deep neural network to estimate a 6-DoF hand pose. The advanced machine learning algorithm robustly interprets human gestures, allowing users to control drone motion intuitively. Real-time control of a racing drone demonstrates the effectiveness of the system, validating its potential to revolutionize drone racing and other applications. Experimental results conducted in the Gazebo simulation environment revealed that OmniRace allows the users to complite the UAV race track significantly (by 25.1%) faster and to decrease the length of the test drone path (from 102.9 to 83.7 m). Users preferred the gesture interface for attractiveness (1.57 UEQ score), hedonic quality (1.56 UEQ score), and lower perceived temporal demand (32.0 score in NASA-TLX), while noting the high efficiency (0.75 UEQ score) and low physical demand (19.0 score in NASA-TLX) of the baseline remote controller. The deep neural network attains an average accuracy of 99.75% when applied to both normalized datasets and raw datasets. OmniRace can potentially change the way humans interact with and navigate racing drones in dynamic and complex environments. The source code is available at https://github.com/SerValera/OmniRace.git.


GazeRace: Revolutionizing Remote Piloting with Eye-Gaze Control

arXiv.org Artificial Intelligence

This paper introduces the GazeRace method for drone navigation, employing a computer vision interface facilitated by eye-tracking technology. This interface is designed to be compatible with a single camera and uses a convolutional neural network to convert eye movements into control commands for the drone. Experimental validation demonstrates that users equipped with the eye-tracking interface achieve comparable performance to a traditional remote control interface when completing a drone racing task. Ten participants completed flight tests in which they navigated a drone through a racing track in a Gazebo simulation environment. Users reduced drone trajectory length by 18% (73.44 m vs. 89.29 m) using the eye-tracking interface to navigate racing gates effectively. The time taken to complete the route using the eye-tracking method (average of 70.01 seconds) was only 3.5% slower than using the remote control method (also average of 70.01 seconds), indicating the good efficiency of the interface. It is also worth mentioning that four of the participants completed the race with an average time that was 25.9% faster than the other participants. In addition, users evaluated highly the performance (M = 34.0, SD = 14.2) and low frustration (M = 30.5, SD = 9.2) with the eye-tracking interface compared to performance (M = 63.0, SD = 10.1) and frustration (M = 49.0, SD = 11.7) with the baseline remote controller. The hedonic quality (M = 1.65, SD = 0.45) was also evaluated high by the users in the UEQ questionnaire.


Technical Development of a Semi-Autonomous Robotic Partition

arXiv.org Artificial Intelligence

After evaluating various caster wheel options, where they might attempt to roll in different directions I opted for a more robust choice with a load capacity while both intended to move forward. of 70 each. These casters featured thick rubber wheel Beside the three hardware solutions above, additional hardware covers up to 2 to minimise friction when rolling on surfaces was integrated into the robotic partition via customised 3-printed with less slip, like carpets. With a wheel diameter of connections to increase its affordances as shown in Figure 1, including: 100, they provided sufficient'span' to support the partition, enabling stable movement without overly increasing its overall footprint.